Speeds up weapon sharpening.
May speed up weapon sharpening.
Speeds up weapon sharpening.
Greatly speeds up weapon sharpening.
Significantly speeds up weapon sharpening.
Extends riding time.
Slightly extends riding time.
Extends riding time.
Moderately extends riding time.
Greatly extends riding time.
Greatly increases attack when health is dangerously low.
Increases attack when health is dangerously low.
Greatly increases attack when health is dangerously low.
Greatly increases attack and increases defense when health is dangerously low.
Greatly increases attack and defense when health is dangerously low.
Sometimes increases the number of times you can carve.
Very rarely increases the number of times you can carve.
Rarely increases the number of times you can carve.
Sometimes increases the number of times you can carve.
Often increases the number of times you can carve.
Often increases the number of times you can carve.
Sometimes increases the number of times you can carve.
Often increases the number of times you can carve.
Moderately increases the number of times you can carve.
Greatly increases the number of times you can carve.
Slightly increases health recovery from items.
Very slightly increases health recovery from items.
Slightly increases health recovery from items.
Moderately increases health recovery from items.
Increases health recovery from items.
Increases health recovery from items.
Moderately increases health recovery from items.
Increases health recovery from items.
Greatly increases health recovery from items.
Significantly increases health recovery from items.
Low chance of decreasing damage taken.
Slightly reduces stamina depletion from evading, blocking, or other actions.
Reduces stamina depletion from evading, blocking, or other actions.
Moderately reduces stamina depletion from evading, blocking, or other actions.
Greatly reduces stamina depletion from evading, blocking, or other actions.
High chance of decreasing damage taken.
Increases the power of Large Barrel Bombs.
Upgrades Large Barrel Bombs to Mega Barrel Bombs.
Large Barrel Bombs → Mega Barrel Bombs. Mega and EZ Large Barrel Bombs's power is boosted.
Large Barrel Bombs → Mega Barrel Bombs. Increases Lv3 effect.
Increases the potency of abnormal status attacks.
Slightly increases the potency of abnormal status attacks.
Increases the potency of abnormal status attacks.
Moderately increases the potency of abnormal status attacks.
Greatly increases the potency of abnormal status attacks.
Low possibility that damage taken will be decreased.
Low possibility that damage taken will be slightly decreased.
Low possibility that damage taken will be decreased.
Low possibility that damage taken will be moderately decreased.
Low possibility that damage taken will be greatly decreased.
High possibility that damage taken will be decreased.
High possibility that damage taken will be slightly decreased.
High possibility that damage taken will be decreased.
High possibility that damage taken will be moderately decreased.
High possibility that damage taken will be greatly decreased.
Reduces the time it takes for gathering points to respawn.
Slightly reduces the time it takes for gathering points to respawn.
Reduces the time it takes for gathering points to respawn.
Moderately reduces the time it takes for gathering points to respawn.
Greatly reduces the time it takes for gathering points to respawn.
Helps your weapon retain sharpness when attacks are deflected.
May slightly increase the power of shots and arrows.
May increase the power of shots and arrows.
Slightly increases the power of shots and arrows.
Increases the power of shots and arrows.
Large monsters encountered on quests are more likely to be weaker than normal.
May slightly increase quest reward items.
Slightly increases quest reward items.
Slightly increases quest reward items with a chance of moderately increasing them.
Moderately increases quest reward items.
Increases the number of Kamura Points you receive at the end of a quest.
May moderately increase quest reward items.
Moderately increases quest reward items.
Moderately increases quest reward items with a chance of greatly increasing them.
Greatly increases quest reward items.
When an attack is deflected sharpness consumption is reduced.
When an attack is deflected sharpness consumption is sometimes reduced.
When an attack is deflected sharpness consumption is reduced.
When an attack is deflected sharpness consumption is reduced or not consumed at all.
When an attack is deflected sharpness is not consumed at all.
Reduces stamina depletion while wall running.
Large monsters encountered on quests may be weaker than normal.
Large monsters encountered on quests have an increased chance of being weaker than normal.
Large monsters encountered on quests have much greater chance of being weakened.
Large monsters encountered on quests are far more likely to be weaker than normal.
Increases the number of Kamura Points you receive at the end of a quest.
Slightly increases the number of Kamura Points you receive at the end of a quest.
Increases the number of Kamura Points you receive at the end of a quest.
Moderately increases the number of Kamura Points you receive at the end of a quest.
Greatly increases the number of Kamura Points you receive at the end of a quest.
Increases the amount of zenny you receive at the end of a quest.
Increases ammo damage, but also moderately increases deviation.
Increases ammo damage, but also increases deviation.
Greatly increases ammo damage, but also moderately increases deviation.
Greatly increases ammo damage, but also increases deviation.
Decreases stamina depletion while wall running.
Slightly decreases stamina depletion while wall running.
Decreases stamina depletion while wall running.
Moderately reduces stamina depletion while wall running.
Greatly reduces stamina depletion while wall running.
Makes it easier to stun monsters.
Makes it slightly easier to stun monsters.
Makes it easier to stun monsters.
Makes it moderately easier to stun monsters.
Makes it significantly easier to stun monsters.
Increases the amount of zenny received at the end of a quest.
Slightly increases the amount of zenny received at the end of a quest.
Increases the amount of zenny received at the end of a quest.
Moderately increases the amount of zenny received at the end of a quest.
Greatly increases the amount of zenny received at the end of a quest.
Increases damage of Sticky Ammo and gunlance shells.
Slightly increases damage of Sticky Ammo and gunlance shells.
Increases damage of Sticky Ammo and gunlance shells.
In addition to Lv2 effect, may increase damage further.
Adds a minor chance of reducing sharpness loss when shelling, or not consuming Sticky/Wyvern Ammo.
Prevents fainting one time when damage taken exceeds your remaining health.
May prevent fainting one time when damage taken exceeds your remaining health.
Prevents fainting one time when damage taken exceeds your remaining health.
In addition to Lv2 effect, slightly recovers health once while active.
In addition to Lv2 effect, recovers health once while active.
Prevents you from getting knocked on your butt.
Halves the effect duration of Defense Down and slightly speeds up blight recovery.
Halves the effect duration of Defense Down and speeds up blight recovery.
Halves Defense Down effect duration, evading heals elemental blights.
In addition to Lv3 effect, blight recovery from evading slightly recovers health.
Speeds up Buddy growth.
Slightly speeds up Buddy growth.
Speeds up Buddy growth.
Moderately speeds up Buddy growth.
Greatly speeds up Buddy growth.
Prevents your group from being penalized the first time a member faints.
Attack and defense are slightly increased for a short period of time after eating. (Once per quest.)
Attack and defense are increased for a short period of time after eating. (Once per quest.)
Attack and defense are moderately increased for a short period of time after eating. (Once per quest.)
Attack and defense are greatly increased for a short period of time after eating. (Once per quest.)
Prevents you from getting knocked on your butt.
Prevents knockbacks.
Prevents you from getting knocked on your butt.
Prevents you from getting knocked on your butt, slightly reduces damage taken.
Prevents you from getting knocked on your butt, reduces damage taken.
Grants a temporary attack boost for a time when you use the Show Off 2 gesture.
Grants a slight temporary attack boost for a time when using the Show Off 2 gesture.
Grants a temporary attack boost when you use the Show Off 2 gesture for a while.
Reduces the Show Off 2 gesture's effect activation time.
Significantly reduces the Show Off 2 gesture's effect activation time.
Prevents your group from being penalized the first time a member faints.
Sometimes prevents your group from being penalized the first time a member faints.
Prevents your group from being penalized the first time a member faints.
In additional to Lv2 effect, increases the defense for the party member who fainted.
In additional to Lv2 effect, greatly increases the defense for the party member who fainted.
Restores health to allies in the area upon fainting, once.
Slightly restores health to nearby allies upon fainting. (Once per quest.)
Restores health to nearby allies upon fainting. (Once per quest.)
Moderately restores health to nearby allies upon fainting. (Once per quest.)
Greatly restores health to nearby allies upon fainting. (Once per quest.)
Makes rare Crafty Creatures more likely to appear.
Makes rare Crafty Creatures slightly more likely to appear.
Makes rare Crafty Creatures more likely to appear.
Makes rare Crafty Creatures even more likely to appear.
Makes rare Crafty Creatures significantly more likely to appear.
Increases damage dealt by kunai.
Slightly increases damage dealt by kunai.
Increases damage dealt by kunai.
Increases damage dealt by kunai and increases abnormal status effect buildup.
Increases damage dealt by kunai and Small Barrel Bombs, and abnormal status effect buildup.
Slightly increases fire resistance.
Fire Res +3
Fire Res +5
Fire Res +7
Fire Res +10
Significantly increases fire resistance.
Fire Res +8
Fire Res +10
Fire Res +15
Fire Res +20
Slightly increases water resistance.
Water Res +3
Water Res +5
Water Res +7
Water Res +10
Significantly increases water resistance.
Water Res +8
Water Res +10
Water Res +15
Water Res +20
Slightly increases thunder resistance.
Thunder Res +3
Thunder Res +5
Thunder Res +7
Thunder Res +10
Significantly increases thunder resistance.
Thunder Res +8
Thunder Res +10
Thunder Res +15
Thunder Res +20
Slightly increases ice resistance.
Ice Res +3
Ice Res +5
Ice Res +7
Ice Res +10
Significantly increases ice resistance.
Ice Res +8
Ice Res +10
Ice Res +15
Ice Res +20
Slightly increases dragon resistance.
Dragon Res +3
Dragon Res +5
Dragon Res +7
Dragon Res +10
Significantly increases dragon resistance.
Dragon Res +8
Dragon Res +10
Dragon Res +15
Dragon Res +20
Increases the quantity of honey obtained when gathering.
May increase the quantity of honey obtained when gathering.
Increases the quantity of honey obtained when gathering.
Moderately increases the quantity of honey obtained when gathering.
Greatly increases the quantity of honey obtained when gathering.
Reduces stamina consumption for a certain period after eating.
Rarely reduces stamina consumption for a certain period after eating.
Reduces stamina consumption for a certain period after eating.
Moderately reduces stamina consumption for a certain period after eating.
In addition to Lv3 effect, prevents your stamina cap from decreasing.
Makes Spiribirds more likely to approach you.
Makes it slightly easier for Spiribirds to approach you.
Makes it easier for Spiribirds to approach you.
Makes it easier for Spiribirds to approach you, and some- times boosts their effects.
Makes it easier for Spiribirds to approach you, and boosts their effects.
Increases time stopped during a midair stop.
Slightly extends hanging time during a Midair Stop.
Extends hanging time during a Midair Stop.
Extends hanging time and red gauge during a Midair stop. Increases recoverable damage speed.
Extends hanging time during a Midair Stop, and gradually restores health.
Whenever you take a set amount of damage, reduce damage from the next hit.
Whenever you take a set amount of damage, damage from the next hit is slightly reduced.
Whenever you take a set amount of damage, damage from the next hit is reduced.
Whenever you take a set amount of damage, damage from the next hit is moderately reduced.
Whenever you take a set amount of damage, damage from the next hit is greatly reduced.
Increases the effect duration of some Temp Buffers.
Slightly increases the effect duration of some Temp Buffers.
Increases the effect duration of some Temp Buffers.
Moderately increases the effect duration of some Temp Buffers.
Greatly increases the effect duration of some Temp Buffers.
Increases amount of recoverable damage when taking damage.
Slightly increases amount of recoverable damage when taking damage.
Increases amount of recoverable damage when taking damage.
Moderately Increases amount of recoverable damage when taking damage.
Greatly Increases amount of recoverable damage when taking damage.
Reduces stamina depletion when fleeing from large monsters.
Slightly reduces stamina consumption when fleeing from large monsters.
Reduces stamina consumption when fleeing from large monsters.
Moderately reduces stamina consumption when fleeing from large monsters.
In addition to Lv3 effect, boosts attack when a monster attacks you during an emergency evade.
Reduces damage taken during sheathed dashes and wall runs.
Slightly reduces damage taken during sheathed dashes and wall runs.
Reduces damage taken during sheathed dashes and wall runs.
Moderately reduces damage taken during sheathed dashes and wall runs.
Greatly reduces damage taken during sheathed dashes and wall runs.
Performing a Switch Skill Swap recovers health.
Performing a Switch Skill Swap slightly recovers health.
Performing a Switch Skill Swap recovers health.
Performing a Switch Skill Swap moderately recovers health.
Switch Skill Swaps greatly recover health, and nullify initial stamina consumption.
The High Five or Shake command boosts hunter defense and Buddy performance.
The High Five or Shake command slightly boosts hunter defense and Buddy performance.
The High Five or Shake command boosts hunter defense and Buddy performance.
The High Five or Shake command moderately boosts hunter defense and Buddy performance.
The High Five or Shake command greatly boosts hunter defense and Buddy performance.
Gradually recovers health over time when you're not spotted by a large monster.
Gradually recovers health slightly when you're not spotted by a large monster.
Gradually recovers health over time when you're not spotted by a large monster.
Recovers health over time when you're not spotted by a large monster.
Health continues to recover over time.