【3DM创意工坊】Nexus Mod Manager 0.83.5 简繁完全汉化版,辐射4 必备工具,2022.5.7更新 - 《辐射4》 - 3DMGAME论坛 (2024)

本帖最后由 ☺Liu☺ 于 2022-5-7 21:05 编辑

我吧更新日志弄到这吧.
有任何汉化BUG请反馈!!

官方更新原文 译文在下面

Version 0.83.5

Bugfix: Fixed BG3 Patch 7 support .

Version 0.83.4

Bugfix: Fixed .dll files (and other file types) not re-activating when using multi-hd mode.
Bugfix: Fixed installation issue for some BG3 mods.
Bugfix: Fixed plugin activation issue in Enderal SE game mode.

Version 0.83.3

New Feature: Added new button to the left bar to filter for mods requiring an update (this just works in the plain mod view).
Bugfix: Fixed a crash when adding local mods while being offline.
Bugfix: Fixed columns not resizing when using "Reset UI".
Bugfix: Fixed a rare crash when installing/uninstalling mods.

Version 0.83.2

Bugfix: Fixed an issue breaking the periodic Mod Update check.
Bugfix: Tweaked the missing download Id search.

Version 0.83.1

Bugfix: Fixed another issue that could cause crashing when opening the Settings menu.

Version 0.83.0

New Feature: Overhauled the mod update check system.
Bugfix: Fixed a rare crash when openin the Settings menu.

Version 0.82.1

Bugfix: Fixed a possible crash when deleting mods.
Bugfix: Fixed Cyberpunk 2077 mod installation for mods like redscript, CET and Appearance Menu Mod.

Version 0.82.0

New Feature: Added Nemesis to the supported tools list for SkyrimLE.
New Feature: Reinstall Mod now supports multiple mod selection.
New Feature: Updated external libraries and .Net Framework .
Bugfix: Fixed Cyberpunk 2077 mod install for mods like "redscript".
Bugfix: Fixed addition of read-only mod archives.
Bugfix: Fixed mod selection after a multiple mod deletion.

Version 0.81.1

Bugfix: Fixed overwrite prompt not showing up.

Version 0.81.0

New Feature: Added Baldur's Gate 3 game support.
New Feature: Added Ko-fi link to support the NMM development.
Bugfix: Fixed Wrye Flash shortcut for FNV.
Bugfix: Fixed issue that could prevent some file links from being uninstalled.
Bugfix: Fixed issue that could cause the file overwrite dialog to show up when not required.

Version 0.80.14

New Feature: Added Wrye Bash to the Fallout NV supported tools menu.
Bugfix: Fixed another issue causing the plugin list to get stuck.
Bugfix: Fixed SSEdit QuickAutoClean shortcut.

Version 0.80.13

Bugfix: Fixed issue causing the Plugin list to get stuck and being unable to move plugins in the load order.
Bugfix: Fixed the installation for the Monster Hunter World mod loader.
Bugfix: Fixed issue preventing mods with custom categories from being reassigned.

Version 0.80.12

New Feature: Added Subnautica game support.
New Feature: Added Subnautica: Below Zero game support.
New Feature: Added Mount&Blade II: Bannerlord game support.
New Feature: Added Nemesis to the supported tools list for Skyrim SE.
Bugfix: Tweaked the ominous "too many active plugins" for Bethesda games.
Bugfix: Fixed the Fallout 4 ini warning appearing when no ini edit is required.

Version 0.80.11

New Feature: Added Stardew Valley game support.
Bugfix: Fixed backup manager failing when using a custom temp folder.
Bugfix: Fixed the reported game name for the "Reload" button in the game switch sub menu.

Version 0.80.10 Hotfix

Bugfix: Fixed installation of scripted installers where the mod author didn't set a destination for .esp files (this was causing NMM to not be able to install plugin files for these mods).

Version 0.80.9

Bugfix: Fixed random crash happening when installing new mods or sorting plugins using LOOT, caused by profile files getting locked.
Bugfix: Fixed installation path retrieval for Skyrim SE and Enderal.
Bugfix: Corrected Enderal SE launchers.
Bugfix: Fixed installation of mods with borked scripted installers (eg. Finding Susanna Alive for Skyrim SE).
Bugfix: Fixed a crash that could happen when trying to enable a plugin file that failed to link.
Bugfix: Fixed Sims 4 for localized versions of the game.

Version 0.80.7 Hotfix

New Feature: Added Enderal Special Edition support.
Bugfix: [0.80.7] Fixed some issues with the Enderal SE game mode.
Bugfix: Fixed mod addition seemingly getting stuck when downloading mods containing a lot of txt file (eg. CBBE 3BA).
Bugfix: [0.80.6] Fixed an occurrence of NMM crashing when opening the Settings menu (for everyone this time).
Bugfix: Changed enable/disable icons for consistency with the old ones.
Bugfix: Added prompt to the Patreon/Discord buttons to make sure users know what's going on if the didn't look at the tooltip.
Bugfix: Profile switch optimization.

Version 0.80.4 Hotfix

New Feature: Added support for Cyberpunk version 1.2 (or later), NMM will still be able to work with older versions.
New Feature: Added support for Cyberpunk mods that require to be installed in the bin/x64 folder (they need to be archived with a bin/x64 or x64 folder to be properly recognized).
New Feature: Added folder shortcut to NMM's config file.
New Feature: Added TES4Edit to the Oblivion supported tools list.
Bugfix: Profile switch overhaul (lots of tweaks and fixes, still this won't fix already borked profiles!!!).
Bugfix: Improved compatibility with Oblivion modscripts (still far from being 100% compatible).

Version 0.80.2

New Feature: Added SSEQuickAutoClean to the supported tools list.
Bugfix: Added new debug info to the profile switching progress bar.
Bugfix: Fixed a null reference crash when adding mods.
Bugfix: Replaced old icons still sticking around in the download and mod activation monitors.
Bugfix: Removed outdated Nexus references.
Bugfix: Fixed mod info retrival from info.xml files when manually adding mods.
Bugfix: Fixed automatic path retrieval for Fallout 3 GOTY.

Version 0.80.1

Bugfix: Fixed crash during the Restore Backup process.
Bugfix: Fixed install issue with Morrowind MWSE mods.
Bugfix: Fixed NMM hanging when pasing malformed mod descriptions.
Bugfix: Managed crashes during the Registered Mods scan.
Bugfix: LinkActivationTasks no longer causing the program to crash when failing to link mod files.
Bugfix: Better management of NexusModsAPIRepository errors that could cause the program to crash.

Version 0.80.0

New Feature: Cyberpunk 2077 game support.
New Feature: New flat icons for the NMM UI, this is not an UI overhaul, I just couldn't stand the sight of those old school icons.
New Feature: NMM official Discord channel link on the NMM UI.
New Feature: NMM official development Patreon link on the NMM UI.
Bugfix: Fixed reported remaining download time (hours were missing).
Bugfix: Fixed Steam path detection for some games.
Bugfix: Fixed "scripts" folder management for Gamebryo game mods.
Bugfix: Removed NexusMods icons to avoid confusion: support and requests are no longer handled by the NexusMods team, please use the official Discord (there's really not a great consistency with the new game icons, but they're good enough for the time being).
Bugfix: Changed the color of the highlighted item in the game selection, the old one was making the game name unreadable.
Bugfix: Further tweaking to the mod uninstall process that could so

Version 0.72.3

Bugfix: Fixed the installation of some mods file with CalienteTools or SKSE paths not in the archive root (the fix is not retroactive, you need to redownload or re-add the mod for the changes to take effect).
Bugfix: Increased mod uninstall/reinstall performances (more tweaks will come in the near future, the "Reinstall mod" command is sometimes unreliable and you should avoid using it for the time being).
Bugfix: Fixed program hanging when uninstalling mods.
Bugfix: Mod update checks will no longer rename your mods.

Version 0.72.2

Bugfix: Fixed crash when adding mods from a local drive.

Version 0.72.1

Bugfix: Downloaded mod files are now shown in the list as "Main Mod name" - "Specific mod file name".

Version 0.72.0

New Feature: Improvements to the mod download management, API requests down to 3, used to be 9 using old versions.
Bugfix: Fixed SkyrimVR mod download issue.

Version 0.71.4

Bugfix: Fixed crash when adding a mod (on AddModTask.BuildDescriptor).
Bugfix: Fixed game detector unable to retrieve Steam game paths.
Bugfix: Fixed some typo in the chinese installer.

Version 0.71.3

New Feature: Added support for Chinese ini files.
Bugfix: NMM now support new links for Skyrim SE, Fallout NV and TESO.

Version 0.71.2

Bugfix: NMM is again able to properly retrieve patch notes on the program update window (starting from the next update, of course).
Bugfix: Updated 7z dll's to the 19.x release.
Bugfix: Fixed real-time plugin sorting after using LOOT while NMM was open.

Version 0.71.1

Bugfix: Made several fixes to reduce NullReferenceExceptions and other crashes (most now log errors and display error messages instead).
Bugfix: Updated to latest Squid-Box.SevenZipSharp version, which includes some better error descriptions and performance improvements on extracting archives.

Version 0.71.0

New Feature: Added Monster Hunter: World game support.
New Feature: Added command to export the current mod list. (thanks to user iswenzz on Github)

Version1 0.70.11

Bugfix: Fixed load order import failing to handle .esl files. (thanks to user jbostrus on Github)

Version 0.70.10

Bugfix: Fixed redundant code slowing down plugin sorting. (thanks to user jbostrus on Github)
Bugfix: Fixed enabled official unmanaged plugins showing as disabled. (thanks to user jbostrus on Github)

Version 0.70.9

Bugfix: Fix for category view filter resetting wrong. (thanks to user jbostrus on Github)
Bugfix: Fixed NMM's setup installing .pdb files. (thanks to user jbostrus on Github)
Bugfix: Removed unused tool from the Enderal game mode. (thanks to user jbostrus on Github)
Bugfix: Fix for trailing (and leading) spaces on archive files. (thanks to user jbostrus on Github)
Bugfix: Added clearer logging/info when FOMOD info.xml is malformed.

Version 0.70.8

Bugfix: NMM now properly associates to file extensions even if no other program has.
Bugfix: Fixed a crash when adding mods without being authenticated.
Bugfix: Added manual fallback method for authenticating.
Bugfix: Fixed a few icons (thanks to user Nubbie on Github)

Version 0.70.7

Bugfix: SSO improvements and fixed a missing DLL related crash.
Bugfix: Fixed crash when mod could not be found.

Version 0.70.6

Bugfix: Fixed potential crash in GetFileListInfo and added useful info to the tracelog.
Bugfix: Fixed missing mod links when looking for updates.
Bugfix: Improvements to the mod info search.

Version 0.70.5

Bugfix: Fixed an issue with FluentNexus implementation throwing an unexpected exception related to empty API keys.

Version 0.70.4

New Feature: Added support for Enderal standalone (thanks to user jbostrus on Github)
Bugfix: Fixed current game missing from the change game menu.
Bugfix: Fixed Steam path retrieval for some games (thanks to user jbostrus on Github)

Version 0.70.3

Bugfix: Fixed issue preventing downloadIDs from being properly retrieved.

Version 0.70.2

Bugfix: Fixed crash when adding mods from the local drive.
Bugfix: Fixed another modid parsing related crash.
Bugfix: Fixed missing/misbehaving launch commands.
Bugfix: Fixed missing Game Tools.
Bugfix: Fixed some issues preventing NMM from running on Linux (thanks to user caseif on Github).

Version 0.70.1

Bugfix: Fixed NMM being unable to download SkyrimSE and FalloutNV mods.
Bugfix: Fixed crash when parsing malformed modId's.

Version 0.70.0

New Feature: Added new Nexus API and SSO support.
New Feature: Brand new logo (that's it for now, but we're also planning on updating the UI)

Version 0.65.11

New Feature: Added Appveyor support.
Bugfix: Fix .esl not showing up/removing in plugin list when activating/deactivating mods. with .esl files. (thanks to user jbostrus on Github)

Version 0.65.10

New Feature: Added a new OS Settings tab in the Settings menu where file associations and shell extensions are managed. (thanks to user squid-box on Github)
Bugfix: Fixed startup crash when checking for filesystem compatibility with symlinks. (thanks to user squid-box on Github)
Bugfix: Fixed registry related crash when opening the settings menu. (thanks to user squid-box on Github)
Bugfix: Various improvements related to the SevenZipSharp library. (thanks to user squid-box on Github)
Bugfix: Fixed crash issue during mod installation. (thanks to user squid-box on Github)
Bugfix: Fixed crash issue with corrupted skyrim.ccc files. (thanks to user squid-box on Github)
Bugfix: Added some unit tests to the source code. (thanks to user squid-box on Github)

Version 0.65.9

Bugfix: The Settings menu will now properly report whether NXM URLs and mod file types are associated with NMM. (thanks to user squid-box on Github)
Bugfix: Fixed login form accepting email addresses. (thanks to user squid-box on Github)
Bugfix: Fixed security exception while running C# install scripts. (thanks to user ousnius on Github)
Bugfix: Further source code tweaks and cleanup. (thanks to user squid-box on Github)
Bugfix: Restored some lost fixes for LOOT and plugin sorting. (thanks to user squid-box on Github)

Version 0.65.8

Bugfix: Source code cleanup and update. (thanks to user squid-box and dyslexicanaboko on Github)
Bugfix: Fixed crash when downloading the program's update. (thanks to user dyslexicanaboko on Github)
Bugfix: Fixed crash related to the config file being locked. (thanks to user dyslexicanaboko on Github)
Bugfix: Fixed a crash when reading the MultiHdInstall setting from the config file. (thanks to user dyslexicanaboko on Github)

Version 0.65.7

New Feature: Added "rudimentary" support for Skyrim VR (you need to set it as the default game mode for NMM). (thanks to user squid-box on Github)
New Feature: Added "rudimentary" support for Fallout 4 VR (you need to set it as the default game mode for NMM). (thanks to user squid-box on Github)
Bugfix: Improved shell extension settings error handling. (thanks to user squid-box on Github)
Bugfix: Fixed crash issue when the Fallout 4 executable is missing. (thanks to user squid-box on Github)
Bugfix: Added FNVEdit support to the FNV game mode. (thanks to user squid-box on Github)
Bugfix: Fixed registry paths related crash issues. (thanks to user dyslexicanaboko on Github)
Bugfix: Fixed crash issue when Script Types or Game Mode folders are missing, added better feedback. (thanks to user dyslexicanaboko on Github)

Version 0.65.6

New Feature: New NMM releases are now being pulled from GitHub. (thanks to user neoh4x0r on Github)
Bugfix: Fixed and tweaked code to improve compatibility with Linux and Wine. (thanks to user neoh4x0r on Github)
Bugfix: Fixed issue when launching LOOT for SkyrimSE from whitin NMM. (thanks to user squid-box on Github)
Bugfix: Fixed crash issue when generating the tracelog file and .NET Framework 4.5 isn't present. (thanks to user squid-box on Github)
Bugfix: Fixed crash issue when trying to save a config file that is already open. (thanks to user squid-box on Github)

Version 0.65.5

New Feature: Added launch parameters to LOOT for supported games. (thanks to user squid-box on Github)
Bugfix: Fixed issue with illegal characters in file paths. (thanks to user kkriisgaard on Github)
Bugfix: Updated 7z dlls. (thanks to user squid-box on Github)
Bugfix: Fixed issue with unsupported file systems during game detection. (thanks to user squid-box on Github)
Bugfix: Additional tracing for plugins.txt related issues. (thanks to user squid-box on Github)
Bugfix: Additional tracing for Fallout 4 version retrieval issues. (thanks to user squid-box on Github)
Bugfix: Added prompt when the program's config file is corrupt. (thanks to user squid-box on Github)

Version 0.65.4

Bugfix: Fixed install issue with some XML script mods.

Version 0.65.3

Bugfix: Fixed plugin sorting issue when ESL plugins are present in the list.

Version 0.65.2

Bugfix: Fixed user/pass authentication issue.

Version 0.65.1

Bugfix: Fixed installation issue on XML installers.

Version 0.65.0

New Feature: The program will now communicate with the server using the https protocol.
New Feature: Optimized the size of the program’s icons. (thanks to user SuperSandro2000 on Github)

Version 0.64.3

Bugfix: Fixed download IO performances. (thanks to user mgziminsky on Github)
Bugfix: Tweaked game search to only look on fixed drives. (thanks to user mgziminsky on Github)

Version 0.64.2

Bugfix: Fixed mod installation issue. (thanks to user squid-box on Github)

Version 0.64.1

Bugfix: Fixed issue causing official plugins to be disabled when using the "Disable all plugins" button on the plugin tab. (thanks to user squid-box on Github)
Bugfix: The program will now try to read the unamanaged plugins list from the game's .ccc file. (thanks to user squid-box on Github)
Bugfix: Fixed archive invalidation for FO4 and Skyrim SE. (thanks to user ousnius on Github)

Version 0.64.0

New Feature: NMM is now able to handle large mod files (2GB+)thanks to the new mod archive management using streams instead of loading the whole file into memory. (thanks to user squid-box on Github)
Bugfix: Fixed issue preventing users from closing the manager when there was an ongoing mod installation. (thanks to user Arefu on Github)

Version 0.63.20

Bugfix: Fixed long-standing issue that caused NMM to be unable to start with a corrupt config file.
Bugfix: Fixed an issue that could cause the Virtual config setup to be reset when using a fresh NMM install on an already configured virtual folder.
Bugfix: Fixed inconsistencies with the Update checks/warnings management.

Version 0.63.19

New Feature: In the right-click context menu you can now turn off the update check (and automatic rename) for selected mods.
New Feature: NMM will now try to automatically setup Fallout 4's ini for modding. (thanks to user smaitlx1 on Github)
New Feature: Users can now disable multiple mods at once. (thanks to user Arefu on Github)
Bugfix: Remove mod manager column size timer which sometimes results in columns being resized too narrow and not allowing user to expand them. (thanks to user smaitlx1 on Github)
Bugfix: Fixed issue where the UI could become unresponsive while parsing the mod's download date. (thanks to user Xebeth on Github)
Bugfix: Fixed incorrect trimming of UNC paths. (thanks to user Xebeth on Github)
Bugfix: Fixed an infinite loop during the startup UAC checks. (thanks to user Xebeth on Github)
Bugfix: Fixed issue causing the state of the Update Warning and Update Checks toggles to be lost or incorrectly set on newly downloaded mods.
Bugfix: Removed the codesigned uninstaller since the signature was no longer valid.

Version 0.63.17

New Feature: Added ESL plugins support.

Version 0.63.16

Bugfix: Fixed SKSE support for Skyrim SE, the program will now use the correct executable.

Version 0.63.15

Bugfix: The Fallout 4 game mode will now use the latest plugin management algorithm when it can't retrieve the proper file version from the game's exe.

Version 0.63.14 - Community Fixes

New Feature: Users will now be able to add multiple files at once when clicking on the "Add mod from file" button. (Thanks to Arefu on Github)
Bugfix: The "Purge Files" prompt will now better explain what the manager is going to purge.

Version 0.63.13 - Community Fixes

Bugfix: Fixed an issue preventing the installation of some big mod archives. (Thanks to WolfMad on Github)
Bugfix: Fixed links pointing to the old issue tracker on the Nexus forums, users are now properly sent to the Github issue tracker. (Thanks to Lehmax on Github)

Version 0.63.12 - Community Fixes

Bugfix: Fixed issue causing profile switching to randomly overwrite the previous profile with the one NMM was switching to. (Thanks to Freakness109 on Github)
Bugfix: Fixed rare issue causing NMM to crash when showing extended message boxes. (Thanks to CrayonOfDoom on Github)

Version 0.63.11

Bugfix: Hotfixed an issue with the Witcher 3 game launcher.

Version 0.63.10

New Feature: Added new No Man's Sky patch support (the program will now only work with the current patch).
New Feature: Added Breaking Wheel support.
Bugfix: Users will now be able to select the new fileservers in the download settings.

Version 0.63.9

Bugfix: Fixed an issue with the "Purge loose files" functionality.
Bugfix: Fixed an issue causing the program to crash when checking for mod updates.
Bugfix: Fixed a long-standing bug while parsing filenames preventing proper recognition of specific mod files (the ones with long version numbers).
Bugfix: Fixed a profile update crash.
Bugfix: Tweaked the mod search functionality both on client and server side to prevent false positives when trying to recognize Skyrim mods when in Skyrim SE game mode. When installing a Skyrim mod into Skyrim SE then the mod will be left as the original filename or as the mod name hardcoded by the author in the info.xml file and there will be no possibility of an automatic upgrade. Please note, this is not backwards compatible with old versions of NMM and it's not retroactive.

Version 0.63.8

Bugfix: Fixed Fallout4 DLC plugins being written in the plugins.txt file.
Bugfix: Added DLCNukaWorld to the official plugin list for FO4.
Bugfix: Fixed a typo in the download manager.
Bugfix: Fixed issue that could cause the mod lists in the virtual install folder and the one in mod profiles to desync.
Bugfix: Fixed an issue that could cause the xml config files to become corrupt and unreadable.
Bugfix: Added a function to automatically fix a corrupt profile modlist.xml .
Bugfix: Fixed issue that could cause the uninstall function to save the modlist file more than once slowing down the whole process.
Bugfix: Fixed a Backup Manager crash when the function was unable to find a file flagged for backup.
Bugfix: Updated the 7z 32bit dll.

Version 0.63.7

Bugfix: Fixed a rare crash when multiple downloads fails at the same time.
Bugfix: Updated mod list library to address some random crashes and performance issues.
Bugfix: Fixed issue causing No Man's Sky specific mod list commands to show on other game modes.
Bugfix: Fixed issue causing NMM to create an useless folder in the Local folder.
Bugfix: Tentative fix for a XML startup crash.
Bugfix: Mod upgrades should now work as intended.
Bugfix: Fixed rare registry related startup crash.
Bugfix: Fixed issues causing the Backup procedure to ignore the check for free space on the selected backup drive.
Bugfix: Fixed an ini related Fallout 4 game mode crash.

Version 0.63.6

Bugfix: Fixed issue that could cause Mods to be missing from the list while in category view.
Bugfix: Fixed issue with "Categories: Update and Reset to Nexus Defaults" that could fail to properly update the category list.
Bugfix: "Categories: Update and Reset to Nexus Defaults" will now properly reset the base category list when unable to update the online list.
Bugfix: Updated base category list for Skyrim SE.
Bugfix: Merged the "Fix DownloadIDs" and "Check for mod updates" functionality, it should now also properly work for everyone.

【3DM创意工坊】Nexus Mod Manager 0.83.5 简繁完全汉化版,辐射4 必备工具,2022.5.7更新 - 《辐射4》 -  3DMGAME论坛 (2024)

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